Rebirth resets the run from the shrine next to the material stations. You need the Cash requirement before it starts. The published page says two rebirths exist. A later update may have added more; nothing after these two has a published cost.
The two costs
| Rebirth | Cash required | Modifier | Other reward |
|---|---|---|---|
| First | 25 billion | 2x | 3 new materials |
| Second | 25 quadrillion | 4x | 3 new materials |
The 2x line also appears as a modifier you gain by rebirthing once. Frog on the spin table is marked rebirth required. The page does not name the three materials each rebirth unlocks, so those names are not filled in.
Before you pay 25 billion
- You should already be buying ragdolls well past the million-Cash bodies. 25 billion sits between Sergeant (1.1 billion) and Slender (37 billion) on the price ladder, around Triplet (19 billion).
- Gold (10 runs), Diamond (40 runs), and progress toward Void (200 runs) keep paying during the climb. They are not lost goals you buy with Cash.
- Do not spin away the rebirth fund once the spin price is in the tens of millions. The spin cap is 100,000,000, which is still far under 25 billion, but repeated capped spins add up.
The second rebirth at 25 quadrillion sits past Abyssal, whose published price is 110.0 Qa. Only attempt it when that price is actually on your shrine. The page's word Qa is the suffix used after T on the roster.
Rebirth is a reset that trades the current Cash pile for a permanent multiplier and new materials. It is not a ragdoll purchase. You still buy bodies again afterward, with the new multiplier on every break.
